LUMP
PRODUCTION

Lump Production / The crew

FIVE HEADS.
ONE GARAGE.
PLENTY OF IDEAS.

We’re a five-person team based in and around Stuttgart. Small enough for short conversations, big enough to build a proper amount of chaos.

WHO’S IN THE GARAGE

Illustrated portrait of Aliena

Level Design

Aliena

/ Professional Wrong-Turn Provider

Builds scenic routes, then hides the sensible way through.

Illustrated portrait of Christian

Gameplay Design

Christian

/ Director of Questionable Decisions

Can turn one simple mechanic into several excellent arguments.

Illustrated portrait of Kevin

Marketing & Gameplay Testing

Kevin

/ Chief Crash Correspondent

Finds the bugs, names the chaos, and somehow makes both marketable.

Illustrated portrait of Patrick

Physics & Game Development

Patrick

/ Gravity’s Least Favourite Colleague

Keeps asking physics what could go wrong—and then implements the answer.

Illustrated portrait of Anthony

Game Development

Anthony

/ Certified Feature Mechanic

Turns coffee into code and suspicious ideas into playable ones.